Skip to main content

Star Wars: Epic Duels

Game ID: GID0301938
Collection Status
Description

Individual battles between famous Star Wars characters set on different board locations. Players choose a major character that is accompanied by one or two minor characters. Each set of characters has its own deck of cards which are used for attack, defense, or special abilities. Each deck is unique with certain special powers relevant to the major character. There are different modes of play; one-on-one battles, up to three teams can play against each other, or up to six players can play a free-for-all battle.

Battle fields included are Geonosis Arena, Emperor's Throne Room, Carbon-Freezing Chamber, and Kamino Platform. The game includes 31 decorated figures from across the entire Star Wars spectrum, 12 character cards (which have major and minor character life trackers on them), 378 action cards (31 per character group), 4 battle field boards, 1 movement die, wound markers, and rules.

Year Published
2002
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–1 of 1
Video ogvuYRTGRG0 Cardboard Herald interview at 42:49 sentiment: positive
video_pk 485 · mention_pk 1410
Video thumbnail
Click to watch at 42:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and accessible
  • Supports many iconic characters
Cons
  • Balance issues across characters
Thematic elements
  • Heroic duels using licensed IP
  • Star Wars battles across various locales
  • Board-game combat with cinematic flavor
Comparison games
  • Machi Koro Legacy
  • Unmatched
Mechanics (from transcript analysis)
  • Dice combat — Dice determine hits and damage
  • Duel mechanics — One-on-one combat with character cards
  • IP-driven battle scopes — Each character has a unique toolkit
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are now the owner of Christmas mornings Christmas afternoons and birthday parties do you want to mess that up
  • it's a constant balance of trying to find that workload
  • there's a very limited window where publishers want to work with me before they move on to the next thing
  • the legacy is partially legacy games and that kind of in a lot of ways change a little landscape of tabletop gaming
  • we're aware of Hero Quest; we want to modernize it while keeping the feel
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek