From publisher blurb:
The Season 1 Campaign Book offers up 13 interconnected adventures for your Starlight Manifesto game! Appendices provide new supporting characters, antagonists, locations, equipment, setting elements, and rules.
What We May BeThe Peacekeepers have to find a way to deal with their fellow crew mates’ dangerous new psychokinetic powers.
The StrangerThe Peacekeepers are faced with an overwhelming force that gives them two options – imprisonment or destruction!
EndymionThe Peacekeepers arrive at a mining colony to find a riot in progress, and have to solve a serious drug problem.
Naked VillainyThe Peacekeepers need to deal with a murderer running loose aboard the ship.
Delighted in SolitudeThe Peacekeepers make a routine visit to a remote research facility, but an alien creature begins stalking the crew.
Invisible SpiritThe Peacekeepers come down with a strange illness and have to find a cure before the entire crew is lost.
As Morning Shows the DayThe Peacekeepers meet the lone survivor of the Meitner, but he may not be as innocent as he seems.
The Schemer FallsThe mystery ship returns and attacks the Peacekeeper Ship, forcing the Peacekeepers into a direct confrontation with the unknown enemy.
Taste of DeathThe Peacekeepers are ordered to investigate the planet where the Meitner discovered the Zyrosh device.
The Tameness of a WolfThe Peacekeepers take the Meitner survivors to Vitruvius for care, but the hospital station is seized by pirates.
Let Virtue Be As WaxThe Peacekeepers head to a Fringe World in the throes of a deadly pandemic, hoping to save the remaining population.
The Serpent’s EggThe Peacekeepers have to determine whether a station maintenance worker is really a brutal Fringe World warlord evading justice.
TransformationThe Peacekeepers have to lead the evacuation of 16638c before a super-volcano erupts.