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From the introduction:
The fickle and self-serving nature of occasionally rogue Decepticons like Starscream or Airachnid can sometimes be difficult for a Game Master to wrangle into a narrative campaign arc. With the information provided in this supplement, a GM can present interesting interactions with Starscream or another of these infamous mavericks. These plot hooks can be used as written or provide inspiration for a GM looking to spice up a game session.
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