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When we think about the vastness of the vacuum between planets, it brings an interesting dynamic to a starship battle. Engaging the enemy in space requires a clear choice that’s cinematic, dramatic, and interesting.
In a previous Tasty Bit, we illustrated how to handle large, sweeping military conflicts, but what if you want to build a starship battle that’s smaller and more focused, where every action matters? This Tasty Bit is here to help Storyguides for Trinity Continuum: Aeon create and run these kinds of starship battles.
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