What is Stationfall? Well, imagine a dozen or so random humans, robots, and none-of-the-aboves, each with their own abilities, goals, and secret relationships, have been turned loose on a space station that is going to be incinerated upon its inevitable reentry into Earth's atmosphere. You are one of these characters, and the others are collaborators you have on hand ready to assist you in achieving your goals. But choose them wisely, as any one of them could secretly be another player waiting to betray you!
Stationfall is a box full of creative solutions, but that box is going to morph, twist, and grow teeth over the course of play. Your best turns will exploit the unique tactical freedom of being a secret conspiracy, as well as deductions about your opponents’ identities and motives. Stationfall is messy, intricate, and full of dangerous variables.
—description from the publisher
- Chaotic and fun gameplay
- Unique character interactions
- Story-generating mechanics
- High player count (1-9 players)
- Complex rules
- Difficult to teach
- Lengthy setup
- Not great for solo play
- Conspiracy and survival
- Space station about to explode
- Emergent storytelling
- Sidereal Confluence
- New Angeles
Mechanics (from transcript analysis)
- action selection — Players can choose any character to take actions, with influence cubes determining control
- Area movement — Characters move between areas using bold or dotted lines, including space movement
- Secret Identities — Players have two secret unique characters with different scoring conditions
Video topics + discussion points
Quotes (from this video)
- something has gone terribly wrong on the station and it's about to explode
- every action by every player adds to the confusion and muddled mess of conflicting agendas