User summary:
Several revisions are presented to correct or clarify the basic Stellar Sanctum rules. These are presented as four individual HTML pages:
Variable Dice Rules
Alternative Weapon Rules
Generic Star-Fighter Design
Fleet Rules
Variable Dice Rules clarifies character build rules by establishing a Point Pool for Stats during build, introducing Hit Points and Skills with Skill Levels. Generally speaking, the original game is not playable without these rules.
Alternative Weapon Rules implements damage dice by weapon type, considers armors, and attempts a slight reconciliation between character and vehicle systems.
Generic Star-Fighter Design provides a simpler system for ship building and handling.
Fleet Rules presents a method for handling multiple ship combat. A spreadsheet is included to assist with calculations.