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Stonespine Architects

Game ID: GID0305188
Collection Status
Description

Dungeon-crafting is an ancient minotaur art that you've studied for a decade under Master Hortgully. To demonstrate your skill, as your final project you must carve your own perilous labyrinth into the base of the Stonespine Mountains.

Stonespine Architects is a card-drafting game in which 1-5 players compete to construct the most dangerous labyrinth.

Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground passages, placing key elements in your rooms, or searching for extra treasure.

Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most perilous dungeon will earn the title of Master Architect!

—description from the publisher

Year Published
2024
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–3 of 3
Video PFUT1cPQAzU Before You Play game_review at 12:55 sentiment: positive
video_pk 13344 · mention_pk 39130
Video thumbnail
Click to watch at 12:55
Overall sentiment (raw)
positive
Pros
  • Interesting drafting mechanism
  • Strategic card placement
  • Multiple scoring opportunities
  • Unique two-player variant
Cons
  • Some luck in card drawing
Thematic elements
  • Architectural dungeon building
  • Dungeon construction
  • Dungeon design and exploration
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting — Players draft cards to build their dungeon
  • tile laying — Placing cards to create dungeon layout
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're trying to play through as many of the games that we have in our collection from 2024 as possible
  • Losing in this game is not always bad
References (from this video)
No references stored for this video.
Video Z1Z-7G5mnAs Josías top_10_list at 1:44 sentiment: positive
video_pk 6391 · mention_pk 18877
Video thumbnail
Click to watch at 1:44
Overall sentiment (raw)
positive
Pros
  • Amazing game
  • Great with multiple player counts
  • Cool puzzle mechanism
Cons
  • Missing thematic expansion
  • Long-term playability needs expansion
Thematic elements
  • Building and puzzle
  • Dungeon
  • Solo and multiplayer puzzle
Comparison games
  • Rorelegator
Mechanics (from transcript analysis)
  • puzzle building — Players build out their own dungeon
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I rank like games pretty much like how I feel right now about them right it's possible that next month I will rank the games way differently
  • Stonespine Architects definitely an a rank game for me um really amazing
  • I just absolutely love this one of my most favorite puzzly polyomino games
  • Château Burgundy is still in my top three games has been for a few years
  • I do not like auction games but I absolutely love Modern Art this is amazing
  • My City is like an amazing entry level deck builder but you can also play with people who like to play games a lot
  • Slay the Spire could be one of my games of the year wow this game is amazing
  • Fallout is really messed up by its winning condition
  • Pop-Up Pirate it's funny but is it a good game no it's not really a game right
  • I like vegetable themed games it sounds very specific but that's the way it is
References (from this video)
No references stored for this video.
Video WSAKWFjFmkU The Dice Tower top_10_list at 1:00 sentiment: positive
video_pk 3277 · mention_pk 9689
Video thumbnail
Click to watch at 1:00
Overall sentiment (raw)
positive
Pros
  • clear theme and approachable core idea
  • fast play with meaningful decisions and elegant tension
  • expansion adds useful mitigations without bloating
Cons
  • some players may prefer heavier or lighter experiences
  • theme is more abstract compared to narrative-rich titles
Thematic elements
  • dungeon drafting and client-driven layouts
  • fantasy dungeon design studio with clients and twists
  • story-like drafting with end-game satisfaction
Comparison games
none
Mechanics (from transcript analysis)
  • drafting — players draft dungeon cards to place entrances, exits, and features
  • swap/swapping mitigation — expansion shrines/fountains allow swaps and adaptation mid-game
  • tile/board manipulation — players position components to shape the dungeon and satisfy clients
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a post-apocalyptic Frozen racing game.
  • I think it's Grand Austria Hotel. I assume this murder. I don't know this strusel hotel up.
  • Dominion is the OG deck builder for a reason.
  • This is the Gear-based timing game, Zulkin: The Mayan Calendar.
  • Massive Darkness Hellscape is the best within this line for a light-to-mid-weight experience.
References (from this video)
No references stored for this video.
Transcript Navigation
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