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Strange Inhabitants of the Forest is split into three sections:
Strange Inhabitants of the Forest, a 2d6 table to characters and the bulk of the book. Each of these eleven different characters fills a two-page spread and offers background info on the character that the GM may run with or ignore. (twenty-two pages)
Strange Encounters, a 1d12 table that provides the gamemaster with some encounter ideas that can be dropped into almost any forest adventure. Each encounter is a short seed, a concept that exists for one reason: to spark the GM's imagination. (eight pages)
1d12 Travelers on the Road, a dozen more characters to interact with in the forest. (four pages)
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