From publisher blurb:
The supplement nobody asked for--ANOTHER super-power system for Fate players everywhere.
Get the gang together! No new rules to learn (well, maybe a couple but they're basic). No long lists of power mods to paralyze you with indecision. Describe your superhero concept, get buy-in from the group, write them up in minutes building on Fate Rule #1: Aspects are always true, and start playing.
Super-Powered Fate is a compact (23 page) guide to the free-form description of superhuman powers with Aspects, Skills, and Stunts, written for Fate Condensed and compatable with Fate Core.
It includes:
A discussion of character-creation choices balancing Aspects, Skills, Refresh, and Stunts for superhero campaigns.
An examination of Setting Rules (Power Scale, Collateral Consequences, etc.) especially appropriate to supers games.
Step-by-step instructions for using Character Aspects as Power Aspects, choosing Skills (or creating new Power Skills), and fleshing out powers with Stunts.
A review of the original Fate Skill List, with suggestions on how each Skill may work with a superhuman power.
A collection of Stunts especially useful for super-powered play, with guidelines for creating more Power Stunts.
10 superhero archtypes as templates for building Power Aspects, Skills, and Stunts.
4 Fully worked sample characters, used as character-construction examples throughout.