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Supplement I: Hawkmoor

Game ID: GID0310266
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Description

from the introduction:
This document, the first official supplement for Zip!, presents rules for adventuring in the titular fantasy world of Hawkmoor. This work doesn’t stand on its own – you will need a copy of the free Zip! core rules document to make use of this supplement.

User summary:
Hawkmoor adds races and classes such as elves, dwarves, halflings, clerics and sorcerors, adapting these RPG tropes to the lightweight Zip! rules. Guidelines are provided for magic and combat in a fantasy setting, some of the monsters and magical treasures of Hawkmoor are detailed as well.

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