From publisher blurb:
Powers from On-High
Humanity came to Avremier from far away, and they brought their gods with them. Divine support and magic was another advantage that humans had to gain a foothold in the new world.
This follow-up "Supplement IV" for the Avremier old-school edition offers:
Discussions of divine culture and influence, and the heretical "cleric" class of the Reliquarian.
Variant Druid sects - including the Iron Circle Druid, Nightshade Druid, and Pallid Druid. Metal, poisonous plants, and fungus.
Notes regarding the churches and religious leaders of Humanity.
Guidelines and specifics for non-human devotees and divine spellcasters.
More than 20 new divine and Druidic spells.
Detailed entries for all 30 Deminities, Erebus and his spawn, the Troll Gods, deities of the Underworld, and others. Not to mention a number of singular and rare sphinxes of Luminal aspect.
Over 30 divinely-aspected magic items and Relics. Wield the time-manipulating Wyrd Staff, or test the bounds of fate upon the Throne of Coins.
The possibilities of the afterlife and coming back from the dead.
Holy days and observances.