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After a seemingly unnatural sandstorm, there’s been no contact with the fortified caravan station nearby.
Adventurers have been asked to investigate, and provide aid as required to restart the caravan road.
But when they arrive, they soon discover that followers of a disturbing monstrous faith have taken over the complex.
Can the intruders be defeated? Will the will of lawful gods be restored?
This adventure is designed for a party of adventurers at Level 1.
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