Skip to main content

Sword & Sorcery Codex

Game ID: GID0311473
Collection Status
Description

Publisher's blurb:

“Back-to-back, dog brothers and sisters! Draw your steel . . . and fight!”

Play sword and sorcery adventure as it was meant to be played, using the revolutionary Barbarians of Lemuria engine. Emulate the classic worlds of Robert E. Howard, Fritz Leiber, Clark Ashton Smith, and more, with a toolkit drawn from the system most cited as ‘perfect’ for pulp fantasy—and it’s not a retro-clone!

Note: You need the Everywhen or Barbarians of Lemuria rulesets (including the earlier, free version) to use this book.

Inside the Sword and Sorcery Codex, you’ll find:

+ 74 animals and creatures, 52 new boons and flaws, 45 fully-defined spells, and 25 careers, all themed for S&S settings.

+ Innovative character generation rules, including player-created homelands for heroes, life events tables, and adventuring motivations.

+ New rules options, with mechanics expanding on combat, spellcasting, fear checks, taunts and intimidation, chases, stunts, dueling, stealth, and more!

+ 4 fully fleshed adventures, each inspired by a classic S&S author.

+ 3 sample settings, including the sword and planet world, Tharak IV, and a gritty, grimdark alternative Europe, featuring the hard luck mercenary company, Carnifex Mundi.

The definitive sword and sorcery sourcebook for the definitive S&S system!

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek