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Description
A simple tactical game of fantasy combat between individual wizards and warriors. It has nothing to do with Sword & Sorcery.
The game is played on a hex map with spaces large enough to accommodate miniature figures.
Characters are rated for Attack, Damage, Defend, Hits, Speed, and Range (hand to hand). Warriors carry a magical melee weapon with a randomly determined special ability. Wizards have a randomly determined assortment of spells.
Characters earn experience by defeating opponents. Experience can be used to enhance traits or to acquire additional spells.
Year Published
2002
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