From the back cover:
The Ultimate Role Playing System
This book, the second of a series, is a complete and realistic look at the capabilities of a character in the game world. This system is modular, the rules and ideas may be used with other magic or combat systems. The Sword's Path — Glory role playing system includes these features:
A Karma System with which characters have an incentive to be either "Good" or "Evil."
The Player Character: his strengths and weaknesses.
Over 55 Skills and Abilities in such diverse areas as combat, hunting, or
Skill Training and Physical Conditioning
Skill Tradeoffs, Economics, and Morale
Recovery from Wounds and Medical Aid and Skills
Physical Endurance and Fatigue
This system contains concepts never before seen in a role playing game. The more experienced player will be able to use this system to add new depth to their role playing.
We invite YOU to walk the Sword's Path and move up to the Leading Edge.
From the SPG Overview section:
Sword's Path — Glory is a set of rules covering all aspects of role playing in either a historical or fantasy background, with ancient or medieval technology. This is Book 2 of the series. It deals with character development and skills, endurance, morale, and the Karma System.