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This a a communication game in which players are encouraged to find out more about themselves and each other. Each turn, the active player draws 5 image cards and lays them out on the board, thereby assigning colours to the images. He now places his colour magnets on his "sympathy board" in the order of preference for the images, while the other players try to guess his preference and sort their magnets according to what they think he did. Points are scored for correctness of guesses.
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Year Published
1981
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