A One-Round Living Greyhawk Nyrond and Her Environs Meta-Regional Adventure
From the introduction:
Rumors spread like maggots on a corpse, bringing word of foul deeds, treacherous actions, and a far-flung plot to subsume the nations of the Nyrond area. Secrets are hidden on a silent wind, masked by the actions of a few, but all feel the repercussions. Now, adventurers have been summoned to aid and abet the governments of the area. Word has come that a final strike shall be made against the perpetrators, and you have been asked to assist. Are you willing to brave the last face-down; are you willing to fight for yourself, your neighbors, your nation, and other nations?
This is the conclusion to the Secrets on the Wind series.
An adventure for [character levels] 8 through 16.
It is recommended that NMR3-01 Xerbo’s Fury and NMR3-05 Norebo’s Luck & Bralm’s Embrace be played first, and in that order.
User summary:
This complex convention adventure is intended to be run with three simultaneous adventuring parties. It is distributed as three related files:
NMR4-06 Read Me First - 1-page PDF overview
NMR4-06 Introduction & Conclusion - 24-page PDF open/close
NMR4-06c Syrul's Slander - Rel Mord - 26-page PDF scenario