Skip to main content

Take the High Ground

Game ID: GID0313486
Collection Status
Description

A two-player abstract combat simulation.

In the setup phase of the game, two sets of dominoes are used as "map tiles" to build the playing area (map/terrain), an 8x8 grid of spaces.

In the next phase, sets of dice are used as pieces (armies of varying strength) that move and battle on the board. A second set of dominoes (one complete set per player) are used as "action tiles" to manipulate the dice, performing movement, combat, building of fortifications and artillery, and bringing reinforcements onto the board.

The game ends when the players' stacks of action tiles are depleted.

Victory goes to whoever scores the most points. The most points are earned for dice (armies) that occupy the higher levels (hills) on the 3D board. Hence the name "Take the High Ground".

Year Published
2016
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek