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From publisher blurb:
Daniel J. Bishop has written volumes of advice to help GMs make the most of their games.
But GMs are only half the equation. What does it take to take to be a good player?
This time out, the author looks at exactly that question. Why should you trust your GM? What can you do to make the game better for everyone involved? How is the game different for the players and the GM?
Herein is an examination of how traditional role-playing games work, a guide to successful play, and an option for playing Dungeon Crawl Classics with a small group of players. This is something every prospective judge should read, and the pdf is priced to make sure that the judge can share it with their players!
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