Skip to main content

Temptation for Tiamat

Game ID: GID0317264
Collection Status
Description

Publisher's blurb:

A strange light appeared in Realmspace – found to be a new system. The Marbey family are wealthy Whaterdavian merchants who trade with various Realmspace planets. They hired Gallan Coppernight to find hearty adventurers to escort the ten Marbey Siblings into Wildspace on exploratory journeys.

During recent journeys, the adventurers hacked the Moyr medievalpunk siege striders to add spelljamming capabilities. They brought them to defend Cogwheel. During the journey they uncovered the true nature of Telthys, learning why it is desired.

While the Seval navy approaches, Cogwheel is buffeted by breaches in reality and they must overcome several immediate threats.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek