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Description
From itch.io:
Misunderstanding and betrayal in and around a ramshackle riverside town draw mobs, militias, sailors, scarecrows, bandits, boars, cultists, tax collectors, and the living dead into ever-escalating conflicts. Will the characters defuse the situation in time? Get conscripted, imprisoned, or possessed? Or simply get rich and get out? An open-ended, 5E-compatible roleplaying scenario suitable for characters of 2nd to 4th level.
Includes:
- Unique monsters, magic items, and treasure
- Simple guidelines for running mobs as hazards rather than monsters
- A system for escalating the scenario, complicating the characters' lives, and creating a ticking clock
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