Skip to main content

The Adventures of Tintin: The Trick-Taking Game

Game ID: GID0319663
Collection Status
Description

In The Adventures of Tintin: The Trick-Taking Game, players must uncover the hidden plot cards of their opponents by searching for clues in locations scattered across the world. Each location card has a different rule for winning tricks, so the player who wins the trick in a given round can ask a question about the plot card belonging to the owner of the location card — provided they meet the requirements of the character cards played that round.

As the game progresses, players eliminate false leads in their notebooks until someone reaches a conclusion and correctly deduces another player's plot card, earning points toward the final score.

—description from the designer

Year Published
2026
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek