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"This adventure is designed to be played in 2-4 hours with players new to pen and paper role-playing games. The intent is to teach an understanding of the mechanics and to understand that there should be multiple solutions to a problem.
The players will travel from their starting village to a small dungeon where they will rescue their abducted mentor. The travel will be expedited with the players directing the solutions to each obstacle. The players will start with a series of items that will help them in the dungeon but if they fail their skill rolls to bypass obstacles, items will be lost."
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