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Historically accurate recreation of the greatest air battle in the history of warfare. Employs the identical plotting map actually use by RAF Fighter Command in the summer of 1940 to track incoming raids; and the identical tote-board system to quickly vector the precious few Hurricane and Spitfire Squadrons to intercept those raids. The player will have his hands full tracking Radar and Ground Observer reports, analysing the size and potential threat of "UNIDENTIFIED AIRCRAFT 200+ SPOTTED VICINITY BIGGEN HILL..." interpreting daily Ultra intercepts, and coping with the weather, dwindling resources, and the Luftwaffe's sometimes uncanny ability to outfox you at every turn. By Bomber author Rene Vidmer.
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