from Caution:
This game was designed by using a unique mix of Modern and Classic game mechanics; however, this game is very old school in it’s principles and philosophies. The Blackest of Deaths has no modern sensibilities from a tonal standpoint. For those who have never experienced the old school way of play or for those who have but have now forgotten through the years, please understand this before continuing: YOUR CHARACTERS WILL DIE!
This game and the fictitious plane in which it exists, was not designed to be a fun, challenging evening for your adventuring party to bounce from challenge to challenge, singing, joking or quipping with the NPCs and monsters before easily dispatching them with your near Godlike abilities. No, in this game you are not the heroes, you’re greedy fools, adventuring into secret or forgotten places; dangerous places! These places often guarded by or inhabited by persons and creatures much more powerful than yourselves! These caves, dungeons and dark dwellings can kill you! They were not designed to be beaten. These places were designed to be a place that would kill intruders!*