Secrets and tips for the Albion roleplaying game
In this book Game Masters will learn more about what’s going on behind the scenes in the three worlds of the game: the mortal world of Albion, the otherworld of Annwn, and the spirit world of Abred.
Uncover factions, big players and plots that can frame your characters’ stories, and more peculiar and terrible creatures they can meet along the way.
This is the long-awaited material that didn't make it into the Albion corebook - partly because of space and partly to hide it from players. There's big picture stuff that can frame stories; big reveals about the setting; write-ups of important characters of the otherworld; and more monsters, both spirit and all-too-physical.
- from the publisher's blurb