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In The Bright Forge of Faldnir, players are tasked with stopping a mad wizard from attuning to a powerful magical item before he can bring to life his ancestor’s company of indomitable constructs. From the moment the adventure starts, there is no time to delay, for if the Bright Company comes to ground they will see to it that the mountain home of the dwarves knows only fire from now until forever.
This mini-adventure provides 3 to 4 players of 1st-level characters with a 1 to 2 hour session of combat-centric gameplay inside of a single small dungeon.
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