Collection Status
Your Rating
Description
From the introduction:
Have your players ever been in a position where the room itself work against them? Now they get to experience that fear while fighting for their lives. This is the Chamber of Attraction, a seemingly normal room that turns into a giant electromagnet.
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.