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The Claws of Madness (Pathfinder)

Game ID: GID0324611
Collection Status
Description

From publisher blurb:

What Sinister Tidings Are Afloat?

The Claws of Madness is an adventure compatible with the Pathfinder Roleplaying Game, carefully designed for a group of 1st-level heroes, including new monsters, magic items, and a thrilling story arc. Edited by Michele Carter (co-editor of the 5th Edition Player’s Handbook), this dungeon crawl combines the best elements of classic adventures with fresh new exciting avenues. The story in this book also provides the perfect base for an epic, long-running campaign suitable for higher-level characters, in which the heroes unravel the dark mystery of the mythical Hand of Narkul . . .

For centuries, Aelmor Monastery near the port town of Sestone was a safe haven for scholars, monks, and pilgrims seeking enlightenment, its renowned library home to an enormous collection of ancient manuscripts, tomes, and peculiar writings. After suffering a devastating attack at the hands of a possessed monastery elder, Aelmor fell into ruin, its troubled past forgotten. When villagers start disappearing and turn up horribly mutated days later, fear takes a grip of Sestone. What sinister forces are at work? And to what end?

Exciting dungeon crawl with new monsters & magic items
Drop into any existing campaign, easy to modify
Perfect basis to build a long-running higher level campaign

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