Skip to main content

The Crystal Wood

Game ID: GID0325866
Collection Status
Description

From the publishers blurb:

The adventure is for 3rd – 5th level characters. The module is written for Worlds Without Number and could be converted to other OSR systems.

The adventure is set up so the Player Characters [PCs] can encounter diverse situations and use different adventure styles, allowing for role-playing within a rural situation, with wandering monsters and a woodland encounter. The module offers a chance for the GM to immerse themselves and their players with as much, or little, detail as they want to put in. Rolling countryside, woods, and small streams surround the local area for many miles, giving you, the GM, the opportunity to fit the adventure into almost any setting within your game. I have left the ending open, allowing the GM to slot in further encounters or adventure twists to keep the game moving but with enough happening to turn it into more than one session if so desired.

The Plot
There are several options for the plot:

1. A local Innkeeper would like you to investigate the disappearances of the foresters and find out what happened to the search party. He suggests you speak to the village priest to look at the body of the returning villager. He is willing to offer a good reward.

2. A local village Elder will ask the PCs to find the missing foresters and villagers. They will then ask the PCs to eliminate the problems plaguing the woods.

3. A local Priest will invite the PCs to view the dead villager’s body and then ask them to investigate the source of the problem.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek