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The Devil in the Details

Game ID: GID0327058
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Description

From the introduction:

Three hundred miles had already passed under the odometer, and another thousand lay ahead. Though his preternatural endurance kept him awake during the drive, Eric had gotten aMannegishi1late start, and already the nighttime roads stretched ahead like sinuous, blackened rivers. Suburbs had given way to farmsteads and rural landscapes, until at last the route was little more than a pothole-laden thread winding between hulking trees.

For a moment, Eric caught a glance of light reflected in a pair of large and luminous eyes, but they vanished into the brush as he sped by. Still, the sheer size of the saucer-shaped orbs stuck in his mind; no raccoon or opossum had eyes that large. He took a quick look over his shoulder, then returned his attention to the road.

As Eric turned his head forward, something fell out of the branches overhanging the road. A tremendous “KABANG!” reverberated through the car as it bounced off the hood, and Eric heard a drumroll sound of it hammering on the roof. He jerked the wheel to the right, and whatever it was flew off the other side of the car, spindly limbs flailing. The GTO crashed through the underbrush and slammed into a heavy tree, screeching to a stop.

After catching his breath, Eric turned to grab the Goat’s car cover in hopes of using its magic to restore the vehicle. With his back turned, he didn’t notice a slender hand reaching through the shattered windshield to wrap its fingers around Giantbane, Eric’s enchanted pistol...

User summary:

The Devil in the Details originally was published in Game Trade Magazine (Issue 110 - Apr 2009), and later was made available as a free download in PDF format.

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