From publisher blurb:
There is another version of the world, a sinister version where dark gods plot conquest. The Dread Pit is their portal and, though the pit has been sealed off for some time, Ambostus finds it. The portal is a clockwork construct with winding and unwinding springs. He slides a lever into the slowly moving gears and that unseals it. They say the Dread Pit was used to kill a god and that may be true, but one thing is certain. When the pit was sealed, Commonwealth soldiers got locked inside. Now they’re free. In a sense. So is former slave, Ambostus. But freedom doesn’t mean anyone is going to live happily ever after. It’s time to stick some shivs in this plot amalgam and determine how the changes forced upon these guys get writ as history. Help them, or don’t, but be careful - don’t step on the runes.
Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In addition we add 4 NPCs with a bit of history and a few simple thoughts on how to stat them for whatever game you are playing. There are also 6 plot hooks each with 3 ways to twist them. Added to that there is usually a table or two filled with rumors and encounters.