A planned Elder Scrolls Travels game to be released around a year after TES IV: Oblivion. It would have been the fifth mobile game. It was planned to lack the free-roaming gameplay usually associated with the Elder Scrolls series. According to executive producer Todd Howard, the game would have featured ten large levels that look much like areas in the console versions, but more concentrated. Eighteen out of the twenty-one skills from Oblivion were present. The controls were influenced by Metroid Prime. "The analog stick will allow you to move forward, backward, and turn sideways. Holding L will allow you to strafe, and holding R will let you look around the area from your character's perspective." There has never been any official reason given for its cancellation or even official confirmation that it was canceled.
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