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The Elven Road

Game ID: GID0328597
Collection Status
Description

[From the publisher's website]

The adventure asks for a group of three or four advanced adventurers who are not only capable of surviving in the wilderness for a long time but who are evenly versed in the way of the skalds to listen to and entertain the different beings they will encounter. The sung, the truth, the lie should not frighten these warriors as they will prove essential for a journey to hunt down a dream, to walk along stories, and to avoid the attention of a being that will spot them through their actions on the Elven Road.

The adventure is structured into three parts. The first one can be played straight, while the second is modular. It can be played randomly or up to the GM. In this second part, the adventurers have to explore the Elven Road and speak with other beings, because they need to hear and collect the folktales of the Elven Road to know where to find the demon. The actions of the warriors, their ability to discern truth from lie, what stories they are told by well-meaning or mischievous beings will paint the image of the demon in their minds and alert it to their presence on the road. While the Elven Road is the hunting ground of this old terror, it is aware of the danger to be found. Therefore, it seeks and listens for elvish words and deeds on the road.

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