From publisher blurb:
A druid has been stopping travellers outside the city of Isserga on the Atindi Way, just beyond where the usual City Guard Patrols will bother to travel. The City Guard thinks the Druid is harmless, but a bit mad like most druids living out in the wilderness on nuts and berries in hairshirts and so on. She seems to want to know the contents of Merchant’s Shipments. As the story progresses, the party encounters the Wizard who has developed a new smoke-less forge, that is running on captured creatures from the Plane of Fire. Of course the Forge goes 'wrong' and explodes setting the town on fire.
This is a one-shot module, suitable for use in D&D 3.5E or 5E games. The NPCs would be suitable for a party of 4+ Level 3 or 4 characters, but could easily be scaled up or down to suit other parties.
It includes three Scenes, a main map, stat blocks for suitable for the main encounter and across a variety of CRs to make preparation easy for the GM.
It could easily be added into a longer campaign or as a filler-session in a longer story. Depending on the themes, it could be a launching point for a longer campaign.