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A One-Round Living Greyhawk Highfolk Regional Adventure
From the introduction:
Fleeing the ravages of war, refugees have flooded Highfolk town triggering a string of murders that suggest more than simple racial strife. Clearly malevolent forces are working behind the scenes, but politics and lies plague the investigation. Something must be done before Highfolk falls, brought down from within. This adventure uses the revised Dungeons and Dragons rules.
A Highfolk regional scenario for political and investigative PCs, APLs 4 to 12.
A House Divided, Part Two.
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