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The Eye of All-Seeing Wonder (Issue 2 - Autumn 1993)

Game ID: GID0329234
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Description

table of contents:
Opening the Way
Editorial from Dave Morris.

Crystal Clear
Travel south to the Kerunan Protectorate, where Dermot Bolton unfolds a tale steeped in skulduggery and dark doings. A scenario for TIRIKELU.

The Lament to the Wheel of Black
The great epic of the creation of Tékumel and the Battle of Dormoron Plain, described by Mark Wigoder-Daniels.

The Land of the Manifest Spirit
Steve Foster takes the express tubeway car to a country beyond the western horizon. A long way beyond.

Joyful Sitting Amongst Friends
Put your weapons in the rack by the door, seat yourselves according to dais and get ready for some convivial chit-chat.

Wizards in White Hats
The strange occult secrets of Livyánu, land of sorcery, are revealed by Jamie Thomson.

Barbarous Experiment
Michael Cule explains why the heroes of last Issue’s scenario came from outside the Empire.

In the Wrong Hands
A systemless scenario in which curiosity might well kill the tiuni, by Dave Morris.

Count Your Blessings
Paul Mason explains how to make the most of the shadowy boundary between superstition and real magic.

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