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From the introduction:
The imaginary world of the game is a castle so big that the characters have never seen the edges of it. They may have traveled for days along corridors, finding new territories and regions, but for all intents and purposes, the castle is the whole world of the game. There are gardens and woods in great courtyards, and vast labyrinths of subterranean corridors, host to degenerate tribes and lost monsters.
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