From publisher blurb:
Welcome to the new One Page Wonder campaign series: Into The Chasm!
Two thousand years ago a great chasm opened up across the continent. The land collapsed and fell to the unfathomable depths, creating a vast chasm over two thousand kilometers long, and at its widest, 320 kilometers wide. How deep was it? No one knew, as no one has ever returned from the deepest levels of the chasm.
It's impossible to see the bottom thanks to an ever present cloud layer. The deepest anyone has descended into the chasm has been 11 kilometers. And what came back... wasn't properly human.
The Great Chasm revealed a massive underground world, plants and animals of unknown origins. And it revealed ancient artifacts from older civilizations. The artifacts range from oddities that art collectors snap up, to artifacts of great power.
As characters, you start out as apprentice explorers, delving into the upper regions of the chasm, looking for artifacts and learning the trade. Everyone wants to move up from the Red Cloak of an apprentice, to the Blue Cloak of a journeyman, then the Black Cloak of a master, and finally, the White Cloak of a Grandmaster explorer. Currently, there are only five known Grandmasters. The Sixth was listed as missing, as she went below the Sixth Strata.
This One Page Wonder comes with the rules, a character sheet, a table tent card, and a map of the nearby portion of the First Strata. Are you ready to explore it's depths?