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The Guild Companion (Apr 2003)

Game ID: GID0333302
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Description

Contents:
Words from the Wise (Guys) - Nicholas HM Caldwell

The Editor talks about HARP and Construct Companion

SYMKA Issue 2 - Sean McGinity

The parahumans form an uneasy alliance as they seek information on the missing Tibetan tablets

SYMKA Weapons - Sean McGinity

A look at some of the unusual weaponry found in the SYMKA and World of Genetics setting

Playing MECCG - Combat - Nigel Buckle

The third in our seven-part series on how to improve your MECCG games through better play - Nigel crunches the numbers and lays out the odds

The MECCG Article Index - Nigel Buckle

The insider's guide on how to find all the MECCG articles published in The Guild Companion

A Shroud of Mystery in Gondor - Phillip Gladney, Joe Mandala

A Ready-to-Run adventure for Decipher's Lord of the Rings RPG

Fate, Chance, and Fudging the Dice - Eric Brad

Our continuing series of GM advice looks behind the scenes at keeping PCs alive

RoleMaster PBEM - Randy Severance

Rules for Play By E-Mail for RMSS

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