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The Guild Companion (Sep 2002)

Game ID: GID0333523
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Contents:
Words from the Wise (Guys) - Nicholas HM Caldwell

TGC to remain a free magazine; news of The Collector

It's A Big World Out There - David Bareford

Making your world bigger than your PCs.

Life Insurance for PCs - Robert Wenner

Emergency techniques for keeping PCs alive despite the odds

Facing Minions - Nigel Buckle

How to build competitive Hero alignment decks for MECCG against Minion and Balrog opponents

Review: Fire and Ice - Greg Pearson

Elemental magic is reborn in this new Companion to ICE's Rolemaster system

Review: GURPS Cliffhangers - Jamie 'Trotsky' Revell

Bring the golden age of the 'pulp' heroes to life in your campaign.

Review: GURPS Mars - Jamie 'Trotsky' Revell

The Red Planet beckons across the gulf of space as four (!) new worlds of adventure.

The Torture Skill Expanded - Lem Richards

A new skill for interrogation

The Torturer - Lem Richards

A new semi-spell user of Arms and Channeling. Answer his questions or suffer agonies of body, mind and soul

The Torturer: Affliction of the Body - Lem Richards

A spell list for the Torturer profession

The Torturer: Affliction of the Mind - Lem Richards

A spell list for the Torturer profession

The Torturer: Affliction of the Soul - Lem Richards

A spell list for the Torturer profession

Adders and Multipliers - Mark Carlson

A Hazard to Spell Casters and Psychics?

Alternative Rolemaster Character Sheets - Kjell Roll Elgsaas

A suite of Rolemaster character sheets in PDF format with explanatory notes

Optional Poison Rules - Lynn Parnell

New rules for handling poisons in RMSS and RMFRP

Origins 2002 Run Out the Guns! Rigging and Revolution - Lee A. Stewart

A report on this year's piracy at Origins, including brief notes on adapting RotG to the American Revolution

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