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Create an RPG campaign setting in five weeks!
From the introduction:
How to Set Up Your Dungeons & Dragons Campaign – and Be Stuck Refereeing It Seven Days per Week until the Wee Hours of the Morning!
This rather descriptive and lengthy title appeared at the top of an article written by Gary Gygax for Europa (Issue 6-8 - Apr 1975). Gary’s how-to article suggested a five-step process that is both interesting and practical. I’m not sure it has been improved upon much in the intervening decades of gaming.
Though helpful as advice, Gygax speaks in pretty broad terms. In this workbook I have broken down his advice into creative prompts and achievable tasks that will help you develop a campaign world over the course of five weeks.
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