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Description
Having escaped from the clutches of the giants, our hero must find the cure for Ganest's wounds in order for him to regain his strength so that they can drive the giants from the Frozen North.
If they fail, Ganest's life will be forfeit, and the goliaths and druids will succumb to the invasion.
Features:
• A 3-4 hour solo adventure for 4th level PCs
• A journey into the Feywild, and a painful encounter with a tricksy Night Hag
• Ancient traps and puzzles, and the mystery of a vanished wizard
• Vibrant NPCs and meaningful interaction with the world
• Magical artifacts that can alter the outcome of the upcoming war
- from the publisher's blurb
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