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The High Stones are Quay to the World

Game ID: GID0334500
Collection Status
Description

From publisher blurb:

A drizzly moorland. Its rain-soaked slopes are crowned by clusters of colossal standing stones among which prancers commune as brayers circle unnerved. Lichenids heed.

Condensed to one page for slipping in among other materials, this sandbox-oriented content is intended as an easily absorbed framework for improvisation to be adapted by the user as preferred for a wider setting and specific system.

It presents core ideas and key numbers to fall back on, with general approaches that can be applied in other situations.

The content covers map generation on the fly for an abstracted moorland as well as suggestions for aspects of the locality, including inhabitants, behaviours, landscape features, a subtle network and a possible arrival.

Brayers also feature in The Ferrous Thicket.

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