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The King Is Dead

Game ID: GID0336385
Collection Status
Description

The King Is Dead is a board game of politics and power struggles set in Britain in the chaotic period following the death of King Arthur. For the good of the country, a leader must unite the Scots, Welsh, and Romano-British — not by conquest but by diplomacy.

Players are members of King Arthur's court. Whether a loyal knight, a scheming lord, or an ambitious noblewoman, you all have one thing in common: power. As prospective leaders, each player uses their power to benefit the factions, gaining influence among their ranks. The player with the greatest influence over the most powerful faction is crowned the new ruler of Britain.

Year Published
2015
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment: pos 2 · mix 3 · neu 0 · neg 1
Mentions per page
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Showing 1–6 of 6
Video o63dM11LfwI Unknown Channel general_discussion at 4:19 sentiment: mixed
video_pk 12540 · mention_pk 36573
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Overall sentiment (raw)
mixed
Pros
  • cited as an example of solid design
Cons
  • not discussed in depth; the speaker's personal passion for it is not clear
Thematic elements
  • political negotiation and strategic decision-making
  • Historical/medieval governance theme
  • analytical
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Not discussed in depth in the video
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Goodbye to the shield of quality, goodbye to the elite shield, and say hello to the chairman's accommodation.
  • Rankings will be dynamic and up-to-date, not tied to a single yearly snapshot.
  • I want these rankings to be something prestigious and genuinely recommend when they rank high.
  • I'm going to be getting rid of shields and replacing them with the chairman's commendation.
References (from this video)
No references stored for this video.
Video ORyTxNoAmfk Our Fair Place Games general_discussion at 21:58 sentiment: positive
video_pk 11534 · mention_pk 33920
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Overall sentiment (raw)
positive
Pros
  • Strong reception from the community (No Pawn Included endorsement)
Cons
none
Thematic elements
  • Power struggles and governance
  • Medieval political intrigue
  • Historical-fantasy flavored
  • Mentioned as having big reviews and being liked by No Pawn Included
Comparison games
none
Mechanics (from transcript analysis)
  • area control / influence — Players vie for influence in regions.
  • card play / drafting — Cards drive actions and influence outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been difficult it's been a difficult week
  • we're tired retired and we appreciate all of our allies
  • we're hoping and we're not going to run this too far we're just hoping
  • diversity and inclusion and we want to use our platform to help the board game hobby
  • we're vaccinated we armored up we armed up but we still wear our masks
  • seven and seven yes we're gonna fulfill these games seven seven seven baby seven seven
References (from this video)
No references stored for this video.
Video tF62_hraHUE Actual Law general_discussion at 2:00 sentiment: mixed
video_pk 10933 · mention_pk 32194
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Click to watch at 2:00
Overall sentiment (raw)
mixed
Pros
  • strong thematic potential
  • chess-like feel with abstract metrics
Cons
  • pacing can feel slow
  • ambitious design may be inaccessible or underwhelming for some groups
Thematic elements
  • influence and factional maneuvering to seize the throne
  • medieval power struggles
  • abstract, dry engagement
Comparison games
  • Game of Thrones
Mechanics (from transcript analysis)
  • hand management — each player holds a hand of eight cards used to influence the board
  • resource/area influence via cubes — play cards to move cubes on the board to influence outcomes
  • timing and strategic restraint — careful planning to maximize influence while not weakening others too soon
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is new feature it's a bit freestyle so please let me know what you think of it
  • it's a 15 minute soundtrack and there's noises going on telling you to do things
  • the gun is like really exciting
  • I didn't get to use the gun once
  • the theme really grabbed me and it kind of made me think of Game of Thrones
  • this is an abstract game
  • every time you play a card you actually take a cube off the board
  • it's a heavy deduction game
  • you go back in time to repeat your actions
  • it's kind of like one of those choose your own adventure books
  • I've had this game for over a year now and only played it once
  • it's such a long game
  • teaching it to new players is incredibly difficult
References (from this video)
No references stored for this video.
Video 0rglYs7y8A0 Cardboard Herald top_14_list at 8:49 sentiment: positive
video_pk 10189 · mention_pk 30009
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Overall sentiment (raw)
positive
Pros
  • Elegant, highly repeatable two-player experience
Cons
  • Best with two; other modes exist but less ideal
Thematic elements
  • Two-player conflict with limited actions
  • Political power struggles in a medieval realm
  • Machiavellian, streamlined
Comparison games
  • Targi
  • Twilight Struggle
Mechanics (from transcript analysis)
  • area control/deduction — Eight rounds with eight actions across players
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spirit Island still an absolute Banger
  • I love the sense of agency that you have in the game
  • Arc Nova absolutely took my heart away
  • Kabuto Sumo with 31 plays in a year
  • the game that I knew was going to be up here
References (from this video)
No references stored for this video.
Video i5uCwSmMWwA Dice Tower general_discussion at 1:45 sentiment: mixed
video_pk 5647 · mention_pk 16773
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Click to watch at 1:45
Overall sentiment (raw)
mixed
Pros
  • streamlined compared to larger games
Cons
  • some feel it is too pared down
Thematic elements
  • Indirect control, role processing
  • Medieval political intrigue, throne governance
  • Theme-forward, streamlined euro
Comparison games
none
Mechanics (from transcript analysis)
  • worker placement — Resource gathering and governance through leader cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shark Park, a memory kind of game.
  • they're essentially just more complex versions of the last.
  • it feels like it's a bigger game that was streamlined and streamline is often very good, but this one I felt almost a little streamlined too much.
  • This one's almost there. And I know a lot of people love the Talisera.
References (from this video)
No references stored for this video.
Video uYNVXp6Q-PA Board Game Co general_discussion at 6:02 sentiment: negative
video_pk 3114 · mention_pk 9113
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Overall sentiment (raw)
negative
Pros
  • Hyped by Sit Down or another source
Cons
  • No wider community hype
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know the games I play. I know the games I love to play. And I know the games that I theoretically want to play but don't actually play.
  • I need at least one of those two things in play - either high personal interest or good reputation
  • Designers, reviewers, other people mentioned
  • I'm going to be trying to be more mindful about reality as opposed to the desires that I have
  • These tend to be less of a priority. Like occasionally I dive into an unplayed game that isn't a review copy, but more often than not if I'm diving into an unplayed game, review copies do take precedence
  • I have so many euros I love and so many that I'm behind on
References (from this video)
No references stored for this video.
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