The Kobold Engineering College
The notion that the widely dispersed Kobold nation would have a central place of learning for their trap-makers has been widely dismissed as 'laughable'. But could such an institution really exist?
This document is the blue-print for such an institution and can be used as either a resource for the college operation or it can be used as a mini-adventure by the DM.
The introduction section tells us about Kobolds, the formation of the college and it's physical location (including a small piece on the college entrances and how a party of adventurers may discover it). There is a brief biog of the main members of the teaching staff followed by detailed descriptions of the 6 levels that make up the Kobold Engineering College. There are also several traps and systems put in place by the Kobolds that have all been designed to either deter would be intruders or (if the intruders have already made it inside the facility) to delay them as the students evacuate.
If you play this as an adventure you will find a good balance between combat, head-scratching scenarios and role-play (if discovered, the hungover student should provide much amusement). There are no traps of the 'you stepped on a pressure plate setting off a crossbow' variety but instead I like to think of them as 'multi-layered tricky situations' which will have been initiated by the Kobolds themselves. All I ask is that you let me know how your party handled the 'elevator'!
There are stat blocks at the back of the document for the Kobold guards, the Cloaker found in the lake cavern (bottom level) and for Gorgazerla the Black Dragon. Did I not mention the Black Dragon? Don't worry, he probably won't show up...
- from the publisher's blurb