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Description
From the introduction:
The lair follows a classic hide-and-seek house hunt with traps. The house can be as big or small as needed with the Hide-ra just out of reach or jetting around a corner.The ending brings the players face-to-face with the Hide-ra. Sounds to entice the players can be heard or glimpses seen whenever you need to guide the players to a location or keep them moving. Below are trap ideas and rooms as a start but the lair of the Hide-ra is endless in its possibilities. Rooms can be entered multiple times with different traps set each time as the monster moves throughout the house creating new obstacles.
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