West of Kurhan, south of Makkalet, the burial-mound of Tell-Arn rises like a mountain over the fells. For a thousand years the Hyrkossi interred their kings, chiefs, and hetmen in its depths. But for fifty winters none have dared; the Lion of Tell-Arn slays any brave enough to enter. Now it ranges wider, beyond the tell, and threatens the village of Lambsblood nested in its shadow.
The chiefs know why; they know a reckoning has come.
A location-based adventure for B/X or similar games, suitable for low- to mid-levels. It includes:
A steppe-inspired necropolis and local setting
75+ keyed locations across two non-linear levels: the Tell and the Tomb
10 detailed NPCs, 8 new monsters, and 18 new magical items
Tables for generating thousands of unique, flavourful grave-goods.
Part II: the City will conclude the adventure, covering a single, double-sized underworld level.