From publisher blurb:
It’s time to go big or go home! After teasing its existence for years, here is Part One of The Lost City of Ballogfar. How big? How about a dungeon style adventure that is 15 miles by 8 miles. OK, much of that is “wilderness” adventuring, but a lot is indoors, in crevices, underground, or in the half-mile diameter, five story palace. This is so big that it quite literally has space for every type of adventuring and exploring you might be interested in: tricks, traps, bounty hunts, crushing undead monsters, dragons, political maneuvering, new magic, new creatures, and far more.
As this thing is absolutely mammoth, it is going to take us three editions to get there. This one is all about the ruins themselves. How they fell into ruin and what has happened since. We get into everything from dangerous ground to rotting pits, wild beasts to the new settlement of explorers looking to take on this massive site. Yes - Boomtown has been established for all the adventurers flooding into the newly discovered site. But that complicates things! The adventurers need to hurry if they are going to be able to loot the best spots. There is also a plot calendar that goes along with this setting, and those who snooze will lose!
If you’re looking for a ton of new ideas, ideas you can easily use in your existing game world or use to craft a new game world, then Small Bites is what you’re looking for. Our goal is to take a subject, whether an archetype, a monster class, or some other FRPG theme and bring you as much content about it as we can. This time the theme is Ruins, and (pun intended) we’re going deep. While it is primarily focused on The Lost City of Ballogfar, we also get into the topic of ruins in more general terms, including a number of different ideas that should spark your imagination.
This is the “World Walker” edition. The Game Master edition gives you even more, including ideas about campaigns, enemy characters, and world building. We know that veteran and starting players and game masters are all going to find things they can use, and ideas to spark their characters, campaigns and game worlds! Come on - You’ve got nothing to lose!
This supplement contains 18 pages of content, compared to the full (GM) version which contains 99 pages. If you haven’t taken a look at our Small Bites before, this is the perfect opportunity to give us a try!