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A set of rules for creating and advancing characters from level 1 to 5. Has the Burglar, Cleric of Mitra, Fighter, and Magic User classes, plus backgrounds, combat rules, equipment, and spells. For the referee there are lists of monsters, NPCs, and magic items suitable to challenge and reward your players during a campaign. These rules feature abilities for use for when character do things outside of combat and spellcasting. Along with advice for referees on how to use the available mechanics to craft rulings. Finally, a basic overview of how to bring the world outside of the dungeon to life is provided.
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